
Crowbar 3D model
cgtrader
Crowbar 3D Model boasts production-ready precision, delivering PBR materials and textures seamlessly alongside a non-overlapping UV Layout map conveniently packed for instant access.\n\nThis geometry shines with quadrilateral structures only (no pesky tris/ngons to speak of), no poles to trip you up in your modeling process.\n\nThe versatility is simply exceptional - easily customize each geometry with its dedicated UV unwrapping, so you can conjure fresh textures (or reimagine existing ones) effortlessly using the comprehensive UV Layout maps provided in PNG format with transparency intact.\n\nObject, Material or Texture identification becomes a thing of ease thanks to distinct, purpose-driven naming for each item within the package.\n\nDesigned within Blender 3D 2.79, featuring Cycles materials, and later skillfully exported into OBJ and FBX formats, textures were carefully crafted in Substance Painter and formatted to perfectly support PBR (Physically-Based Rendering) techniques suitable for V-Ray, Unity, Unreal - every detail has been thought out.\n\nSpectacular promotional imagery: the initial render captured Cycles rendering power for Blender 3D 2.7x; don't miss over a dozen additional promo images carefully hidden within this description:\n\nnr. 1-2-3-4-5-6 show exceptional work rendered through Cycles in Blender 3D 2.79;\nnr. 7-8 take a closer look at wireframe visualizations;\nnr. 9-10 reveal intriguing glimpses of the actual Blender scene, featuring an open UV Layout map - yes, there's even one for you!\nand let's not forget a collection of stunning images dedicated to displaying these beautiful layouts in full glory.\n\nAvailable in sought-after formats including FBX and OBJ, with optional scenes saved directly from within Blender 3D itself; other assets consist of high-resolution png images proudly displaying transparency via Alpha mode.\n\nAt your fingertips: 1 exquisite mesh (Object), perfectly complemented by 1 top-of-the-line PBR Material that matches a well-crafted UV unwrapping solution, featuring non-overlapping, precision-mapped Textures.\n\nIn perfect detail and balance, every included element carries high-quality resolutions (2048x2048), all built through Substance Painter specifically to match those desired in industry-leading rendering engines.\n\nPolygons galore - an attractive count of QUADS ONLY without any pesky tris/ngons getting in the way; 3248 perfectly organized vertices alongside matching quad faces amounting to a tidy (6492 tris).\n\nDimensions that measure up with the real world: each asset carries realistic measurements captured directly from within the metric framework, scene-scale units neatly kept at an absolute cm standard in Blender 3D - that is Metric settings all around with zero adjustments made!\n\nElevate your production with confidence knowing this model comes equipped with perfect uniform scale - carefully calibrated through direct intervention in Blender 3D itself.\n\nThe crowning jewel: access a wide variety of industry-supported Textures - part of a thoughtfully created PBR Multi-Engine pack that arrives pre-zipped and complete, so there's always a rendering engine you're comfortable working with.\n\nReady for any challenge your project might present, here's a comprehensive lineup of texture packs suited for the leading players:\n\n1. Cycles Blender 3D Base Color OC Occlusion Roughness Metalic & Alpha - that single, mighty PNG file includes everything necessary for exceptional realism in any environment.\n\n2. Vray 3d Max - with diffuse and reflection, and metallic/normal.\n\n3. Unity5 SM (Metallic Standard): featuring a combination of Albedo & Transp. , as well as Metal & Smoothness normal mapping,\n4. Unreal Engine Base color alpha O+C-R+Met & Norm.\n5.Generic Specular gloss texture for common engines which have standard material pipelines set up,\n6.GENERIC SPEC M-R work, (Generic Material / engine with diff/spec/gloss/norm)\n7.METRO-ROUGH textures specifically suited to Vray and Cycles.
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