
Croissants PBR 3D Pack Free low-poly 3D model
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This pack includes 3 complimentary CRUMBLED FLOWER 3D MODELS taken from over 35 baked treats within our package offer.\nWe want to share these models with you as a sample of the TEXTUREHUB quality and precision.\nIf you are starving for more free high-quality 3D models, make sure to find TEXTUREHUB on Facebook.\nArtists who will feature works using our assets will receive exclusive discount vouchers!\n\nThe package features 3 real-time photoscan-based models of croissants available in 2 levels of detail. \nSupplied meshes have following resolution:\n\nLOD 0: 1057 verts (2068 tris), LOD 1: 286 verts (562 tris)\nLOD 0: 1303 verts (2578 tris), LOD 1: 282 verts (556 tris)\nLOD 0: 1334 verts (2626 tris), LOD 1: 261 verts (512 tris)\nEvery mesh in the pack is closed and optimized for real-time rendering.\nEach model contains a collision mesh, and it is available in 5 file formats: max, fbx, obj, dae and 3ds.\nModels are scaled according to the metric system.\n\nEach pastry is provided with 2 sets of high-resolution textures adjusted to 2 levels of detail.\n\nDepending on dedicated usage, each set of textures is available in 4 versions containing following maps:\n\nPBR Metallic/Roughness workflow: Base Color, Roughness, Normal (DirectX), Ambient Occlusion; totally 24 16 bit png files,\nUnity: Albedo, Normal (OpenGL), Ambient Occlusion, combined Metallic (RGB) and Smoothness (alpha channel); totally 24 tga files,\nUnreal Engine 4: Base Color, Normal (DirectX), combined Ambient Occlusion (red channel), Roughness (green channel) and Metallic (blue channel); totally 30 8 bit png files,\nMarmoset Toolbag 3: Base Color, Normal (DirectX), Specular, and Combined metallic and smoothness map; totally 24 32-bit exr files,\nIn order to use our models in preferred game engine please follow official guidelines of its provider.\n\nHDR backgrounds not included.\n\nAll models in BAKED TREATS PACK were created using photogrammetry and they are based on carefully picked real-life goods. While meshes were optimized to meet requirements of real-time rendering, high quality of photoscanned textures was enhanced by adding Normal maps, Ambient Occlusion and proper Roughness for various surfaces. Each model is provided with low (LOD 1) and mid-poly (LOD 0) version. First is dedicated for use as a gameplay item or level decoration and the later is suitable for closeups, ex. as a cinematic prop or an element of an architectural visualisation.\n\nNote: ZIP file with meshes suffix in its name contain all available mesh formats
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