Crocodile
3docean
This low-poly (8k) crocodile was originally created in Blender Cycles. The accompanying file includes a diffuse map, normal map, and height map for the crocodile, along with separate maps for the eye's normal and diffuse texture. A simple rigging system allows posing of the head, jaw, feet, tail, and body, with one notable exception: subsurf division is not applied to any asset except the native Blender file.
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