
Crate Low-poly 3D model
cgtrader
PBR, Low Poly - Game Ready Crate. Made in Blender and texturing done in Substance Painter with a final Render in Marmoset Toolbag 3. Contains: 1 Crate, totaling 104 vertices, 78 faces, and 156 tris. Available Texture Sets include Standard, Unity, UE4. Texture dimensions are 2k, saved as PNG files, but they can always be scaled down in any software if needed. For texture setup information read the provided tutorial at the end of this description or access the guide in the texture zip file's notes. Export Formats available are FBX, OBJ, COLLAD (DAE), and BLENDER (original). Actual size: 31x50x16cm with a scale of centimeters in-game units. __________________UE4 Textures Setup_________________ First Import Base color, Normal map, and Roughness-AO-Metallic textures; all baked into one map. Then double-click on Roughness-AO-Metallic, toggle sRGB off. Create a Material: Drag the three maps into it with Base color connected to its input and Normal map attached as well. In cases where a normal map isn't available for some of my other assets, just skip that step. Next Set Roughness-AO-Metallic node to Linear Color, this only works after turning sRGB off initially. Then connect the RED channel to AO; GREEN to Roughness; and BLUE to Metallic. That's it! ____________________Unity Note____________ In Unity Use FBX! To improve visuals set Project Settings to Linear ColorSpace in Player>Other Settings by navigating to Edit>Project Settings first. In a test unity scene I also tried turning off sRGB for Normal map, set Normal map texture type in inspector to normal and apply
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