
Cracked skulls and skull piles Low-poly 3D model
cgtrader
Human: The following formats are available inside the .7z file: .max, .fbx, .obj, .3ds, .stl, and .dae. All of these options can be accessed through this compressed folder. A concrete texture that resembles cracked bone is included within a diffuse texture measuring 1024 x 1024 pixels. To add some variety to the types of skulls, models have been smoothed using NURBS for some of them while leaving others unchanged. Eleven distinct skull models are provided: * Cracked Skull: This model contains 921 polygons, 960 triangles, and 530 vertices. * Cracked Upper Skull: With 683 polygons, 722 triangles, and 385 vertices, this upper skull is one of the more complex models. * Crushed Upper Skull: Although containing fewer elements with only 447 polygons, 478 triangles, and 265 vertices, this model offers a different appearance due to its crushed shape. * Half-Crushed Jaw: This jaw piece includes 158 polygons, 160 triangles, and 98 vertices. * Half-Crushed Skull: A skull with some degree of damage has been included. It contains 577 polygons, 618 triangles, and 347 vertices. * Half-Crashed Upper Skull: Also featuring an upper section of a skull that is crushed partially, this model comprises 419 polygons, 458 triangles, and 249 vertices. * Jaw Piece: This standalone jaw model includes 237 polygons, 238 triangles, and 145 vertices. * Pile of Skulls (2 Models): Although named '1' & '2', they contain exactly the same properties of; 5096 polys, 5364 tris and 2962 verts, therefore are actually a duplicate in the pile model with all elements being duplicated and then rearranged, creating visually unique scene. However both still consist purely just a combination of two sets each of their unique counterparts - making this whole Pile model very heavy when loaded into engines that handle 3D rendering due to duplicated content and large texture file needed which weighs heavily in your final download sizes. * Whole Skull: The skull has 952 polygons, 986 triangles, and 545 vertices. * Upper Skull: Containing 702 polygons, 744 triangles, and 398 vertices, this upper section offers another realistic view of a skull. These models lack any kind of UCX collision information. If more formats are needed or if there's a chance for additional assistance, don't hesitate to contact me.
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