CPU radiator 3D model
cgtrader
Human: CPU Radiator 3D Model, precision-crafted and optimized for seamless integration with popular rendering engines. Packaged with high-definition PBR materials, textures, and a UV layout map, designed to ensure non-overlapping results. Produced with Quad-based geometries only, the model eschews tris/ngons, guaranteeing stable performance. Customization is effortlessly managed: the UV-unwrapped mesh enables new texture creation or modification via accompanying maps provided as alpha-transparency-enabled PNG files. Every element within the package bears a descriptive, meaningful name, fostering ease of navigation and optimization. Constructed in Blender 3D 2.79 (leveraging Cycles materials) and then exported to OBJ and FBX formats, materials and textures are designed for V-Ray, Unity, Unreal compatibility via Substance Painter's PBR framework. Comprehensive PROMO IMAGING showcases the CPU Radiator in various contexts: - Initial six renderings realized in Cycles (Blender 3D 2.79) - Wireframe images eight through ten showcase distinct structural elements - Screenshots nine and ten offer detailed UV layout overviews, with supplementary images highlighting optimal textures and layouts Format offerings include OBJ, FBX, BLEND (scenes), as well as png files for each object or texture A total of one quad-based Object is supplied, paired with a single PBR Material and accompanying high-definition texturing elements. All included texture resolutions meet or exceed 2048x2048. Utilizing Substance Painter for material creation provides compatibility across diverse rendering platforms, engines, or software environments. Quadrangular structures dominate this design: with zero polygons employing triangulation and none featuring structural poles A detailed understanding of the asset's scale reflects the precision-crafted model's true-to-life proportions. The entire Object was created on a Blender 3D Metric setup with a precision setting at every 0.01 scale. Texture resolution aligns seamlessly with the provided zipped Multi-Engine Textures pack; all available rendering and game engines' supported material specifications, including Cycles for Blender (Metallic+Spec), V-Ray for MAX (Diffuse), Unity 5's standard workflow (Albedo+Alpha) & UE4 Standard PBR. Additionally integrated are formats optimized to handle specific textures such as 'metalrough'. Rendering scenes utilized Cycles materials from within Blender 3D and utilized HDR Enviromental Texture Images. This is why said asset utilizes only Base Colors provided and exported images shown within PROMO are examples for clarity.
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