Counter Factory houses the world 3D model

Counter Factory houses the world 3D model

cgtrader

This 3D model was originally created with Sketchup 8 and then exported to various 3D formats. The native file type is .skp, but it can also be opened in 3ds Max 2016, which uses its own scene files. Rendering this 3D model required Vray 3.00 Solid Mango. The countertop of the cabinet, or solid mango Factory raw wood buffet, appears to be a genuine item made from real wooden slats assembled to resemble a factory product. This style is an urban interpretation with a subtle flair that's both raw and rugged. When used in combination with a dining table and tempered glass coffee table featuring riveted metal, this cabinet exudes the essence of modern, urban aesthetics. To emphasize the wood grain and retain its raw appearance, a thin layer of color was applied. A copper-colored patina effect has been subtly applied to the dark gray metal structure holding together the metal mesh design, while aged nails were left exposed to add a sense of history and authenticity. In line with this industrial feel, weathered and ancient fixation points adorn the wooden planks. Finally, to round out this theme, the cabinetry handles have been coated in a thick patina-black color. Size: 90cm x 180cm x 48cm. Weight: 122 Kg. Please visit our website at www.maisonsdumonde.com/FR/fr/produits/fiche/comptoir-factory-110354.htm (Reference number 110354, €699) for more information on this item and to download it. You can find all the textures in the .skp file itself or in the export folder when imported into the following programs: If you use Sketchup, simply choose "Export 2D Graphics" under File -> Export, select an image type from the dropdown menu, and click Export. For C4D users, importing this model will automatically generate a textures folder. Those who prefer 3ds Max can look for textures in the ..\3dsMax\scene\assets\images directory. Additionally, exporting an FBX file with "Embed Media" checked creates a texture folder together with the file. Rhinoceros 3D users should try this method to extract their required textures. Import .skp into Rhinoceros and open up material editor under Panels->Material Editor. From there, click on the name of any selected materials featuring texture then select the "textures section" button located at the top left corner where three dots can be found which should open a list containing embedded file folders for extraction of needed files or images. The .skp file may not include any text in the same folder, as it's only intended to provide texture info. So if you have these applications, finding your required assets would then become easier. You are free to move or rename them however suits you best.

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