Couch Sofa 3

Couch Sofa 3

3docean

A high-end couch, sofa base mesh 3D Model, nr. 3 in my extensive collection. Production-ready 3D Model, featuring advanced PBR materials, cutting-edge textures, and a seamless non-overlapping UV Layout map included in the package. Highly optimized quads only geometries ensure smooth rendering (no tris/ngons), with no poles to hinder performance. Easily customized: UV unwrapped geometries allow you to create new Textures or modify existing ones using the provided UV Layout maps (as png with alpha). Each Object, Material, and Texture in the package has a unique, descriptive name. PBR Textures files are conveniently stored in a subfolder within the BLEND archive, along with scene files. Crafted in Blender 3D 2.79 (Cycles materials), then expertly exported to OBJ and FBX; materials and textures developed in Substance Painter, optimized for PBR, V-Ray, Unity, Unreal. EXCLUSIVE PROMO IMAGES: rendered in Cycles for Blender 3D 2.7x; view the comprehensive gallery of images within this description: nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3D 2.79) nr. 7-8 feature wireframe images nr. 9-10 showcase screenshots from the Blender 3D scene, highlighting the UV Layout Additional images include UV layouts (at least one). Formats included: FBX, OBJ; scenes: BLEND (2.79 with Cycles materials); other: png with Alpha. 1 Object (mesh), 1 PBR Material (in the Blender Cycles scene), UV unwrapped (non-overlapping UV Layout map provided in the package); UV-mapped Textures. UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures created with Substance Painter 2. Polygonal, QUADS ONLY (no tris/ngons), no poles; 31023 vertices, 30988 quad faces (61976 tris). Accurate real-world dimensions; scene scale units: cm in Blender 3D (Metric with 0.01 scale). Uniformly scaled object (scale applied in Blender 3D). UNLOCK PBR Multi-Engine Textures Pack: within a zipped folder, discover the comprehensive PBR Textures set for various rendering engines or game engines! Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha, normal) Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) Easily integrate the Textures or simply drag-and-drop the fbx/obj file, along with your preferred Textures set, into your 3D Modeling software or game engine to create a high-quality game / production-ready asset! IMPORTANT - Main renderings created in Blender 3D 2.79 + Cycles using an HDR Environment Texture Image which is NOT included in the package. Sketchfab 3D preview: https://sketchfab.com/models/9baf5257593a43ffbe200f63278fcc7f

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