COPERNIC shoe cabinet houses the world 3D model

COPERNIC shoe cabinet houses the world 3D model

cgtrader

This 3D model was originally created with Sketchup 8 and then converted to various other formats including OBJ, STL and others. Native format is .skp. 3ds Max scene was generated in 3ds Max 2016 version and rendered with Vray 3.00 CATALOGUE 2015 Ref. 146760 Dimensions (cm): H 125 x W 72 x PR 31 Weight: 0.10 kg You'll never have to worry about cluttering your floors again with this amazing shoe cabinet! Three large drawers open easily on rocking mechanisms and can be closed securely with two comfortable handles. Deco details include small numbered plaques on each drawer, perfect for storing keys or other personal items. To get the most out of your new shoe cabinet, consider setting up a designated spot to keep track of your shoes and accessories. In fact, check out our other shoe cabinets, including the modern Newport style! reference number: 146760 price: $399.90 Polymeshes: 191 You can find textures in .skp file. Want to know how to extract those beautiful textures from a .skp file? No problem if you have these popular software tools on hand: Sketchup (Completely Free) Export an image as your favorite type of 2D graphic from the File/Export/2d Graphic menu. Alternatively, Open the exported file in any graphics editor and get started. Or go to File -> Export -> 3D Model, choose a location for export, select COLLADA File (.dae), make sure that 'export Texture Maps' is selected, save as COLLADA and then you can browse your computer for the saved files, where should find textures. C4D (Just use trial version) .skp file is easily imported into C4D - it will create a folder with textures. 3ds Max Importing .skp file creates images directory in the 3DSMax scene and when FBX exporting it embed media option selected so it generates a folder with the images right alongside fbx. Rhino (even the free trial works fine) just load .skp into rhinoceros, open material editor select a textured item - look for textures, and they will be found in the temporary location AppData/Local/Templates/Temporary Embedded_Files .

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