Convulsing Dead Corps

Convulsing Dead Corps

sketchfab

I create realistic 3D models by merging photogrammetry data with Reality Capture, refining them in ZBrush for a polished look, and rendering with the advanced capabilities of Marmoset Toolbag 3. I also bring these models to life using Mixamo's animation and rigging tools, as seen in my Sofos ATI project.

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