CONSOLE ARCACHON Maisons du Monde 3D model

CONSOLE ARCACHON Maisons du Monde 3D model

cgtrader

This 3D model was originally created with Sketchup 8, then converted to various other 3D formats. Native format is .skp. The 3ds Max scene uses 3ds Max 2016 version and Vray 3.00 for rendering. Catalogue Nomad 2014 - This sleek console on wheels seamlessly blends metal with wood accents. Versatile and practical, this additional piece of furniture effortlessly complements all decor styles. Consider also the Atlantis console. This product belongs to the Arcachon range: The Arcachon range showcases your interior's workshop side. To create a lighter wood appearance, solid mango trays have been subtly weathered, bringing forth hints of white. A thin layer of wax is applied for protection. Metal table legs are painted white and feature a distinctive riveted design. An antique look is achieved by applying metal polish in certain areas to highlight the metal's texture. Dimensions (cm): H 80 x W 120 x D 40 Weight: 27 kg Ref. 139000 Prix 299,90 Polygons: 956 Textures are included within the .skp file. For those with the following software, extracting textures is easy: Sketchup (Free) - Export a 2D graphic as desired using File/Export/2D Graphic - dropdown option. Another way - Import your .skp file into C4D, and automatically, a folder containing textures will be generated alongside the .skp file. If you have 3ds Max - When importing your .skp file to 3ds Max, it stores texture files in ..\3dsMax scene assets images. Alternatively, exporting an fbx file with embed media option selected will automatically create a folder of textures together with the fbx file. Rhino - Import .skp file to Rhino 3D. Open material editor (Panels->Material Editor). Select any material featuring texture on. Click on the texture name (in Textures section), click on the three dot button, and you'll see all the textures in ..\AppData\Local\Temp/embedded_files. Feel free to copy and paste the textures to your desired folder.

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