CONSERVATORY MIRROR GREY houses the world 3D model
cgtrader
This 3D model was originally created using Sketchup 13, before being converted to other 3D formats. The native format is .skp, with a 3ds Max scene rendered in version 2016 using Vray 3.00 Ref. 146. The Dimensions (in cm) are: H - 153 x W - 81 x PR - 15. Weight is approximately 12 kg. This grand Conservatory mirror gets its inspiration from Baroque, with a beautiful CONSERVATORY model that features slightly bleached gray resin. It can be placed on the floor or hung using two hooks at the back, bringing charm to any living room or bedroom. Detail deco moldings with floral motifs add an elegant touch to this great mirror. Our suggestion is to install it on a spacious wall or above a fireplace - it will really shine in that setting. Do you prefer gold instead? Then discover our beautiful gold mirror CONSERVATOR. Price: 279.90 € Reference Number: ref 146213 Polygon Count: 1681 All textures are stored inside the .skp file and can be extracted as follows: - If you have Sketchup (completely free): Export any 2D image of your choice from File/Export/2D Graphic. Or, follow this alternative way: Go to File -> Export -> 3D Model. In Export Settings choose Collada Files (*.dae). Under Export Settings click on the Options button and tick the box "Export Texture Maps". Go to where you exported it and there will be a folder containing all your textures. - Alternatively, you can use C4D: simply import .skp file into C4D (and you only need trial version of that software). Automatically this generates a folder with textures adjacent to your original file. In case you're using 3ds Max: if the .skp is imported into your 3dsmax program, all texture files will be found in ..\3DSMAXscenefilesAssetsImages. You can also choose fbx option (under Export Dialog), so automatically generates a folder containing all your textures with each of the exported FBX files. If Rhinoceros 3D is what you're working with: just open it, import .skp file and then find any material that's assigned to some texture - and you'll see your all texture. Just click on three small dot icon above them (under Textures panel) - there you go. The extracted images can be copied into your chosen directory as you like.
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