
Confident business man in white pants Low-poly 3D model
cgtrader
Full-Body 3D Scanning Human Model, Ready for High-Tech Animation. Geometry: A Sophisticated Framework of Triangles and Polygons, Totalling Approximately 5000 Individual Polygons. Textures: A Comprehensive Array of Highly Detailed Elements, Including Diffuse and Normal Maps, All Crafted with Exceptional Care, Each One a Full 4096x4096 Pixels in Size. Materials: Masterfully Engineered for Maximum Performance Across Multiple Platforms, Our Model Is Optimized to Thrive Within Both 3Ds Max and Cinema 4D Environments, As Well as Anima Software. Specifically Tailored For: * 3Ds Max - Standard Render Capabilities Utilize 3Ds Max Standard and V-Ray 3.0 Technologies. * Cinema 4D - High-Performance Rendering Powered by Physical Render Engine and V-Ray 1.8. * Anima - State-of-the-Art Rendering for Maximum Flexibility, Including Support for a Wide Array of Rendering Engines. Formats: Versatile, Forward-Thinking File Formats Ensure Seamless Integration Across All Leading 3D Modeling Applications: * 3Ds Max - Supports 3Ds Max 2012 or Above, As Well as Wavefront .obj and Archvision .rpc Formats. * Cinema 4D - Works in Harmony with Cinema 4D R14 or Above, Additionally Compatible with Wavefront .obj and Archvision .rpc. * Anima - Effortlessly Integrates with 3ds Max, C4D Through Anima Software, Collada, And V-Ray Scene Via Exporter. Animated Capabilities: Seamlessly Leverage High-Quality Motion Capture Data with Support for eMOTION Mocap Data and Any .Bip Motion Files Within: * 3Ds Max - Directly Compatible with eMOTION Mocap Data, as Well As Any Standard Bip Files. * Cinema 4D - Loads eMOTION Mocap Data For C4D Motion Files Effortlessly. Additional Tips for Best Results Across Multiple Rendering Engines and Software Platforms: 3Ds Max - Standard Render Recommendations: Achieve High-Quality Images Utilizing Provided Texture Maps (.png), And Make Sure to Apply Normal Maps for an Optimal Material Setup. Cinema 4D Physical - Recommended Approach: High-Quality Outputs May Be Achieved When Utilizing the Supplied .png Texture Maps, and the Effective Use of Normal Maps For Material Settings Is Advised. Tips for Advanced Render Engines: 3Ds Max V-Ray 3.0 - Set Up with Optimal Performance Using Materials That Are Suitable for a Linear Gamma Workflow (2.2). V-Ray Engine Version 3.0 or Above is Supported by Design. Cinema 4D V-Ray 1.8 - Prior to Commencing Rendering, Make Sure to Copy Texture Maps Provided To The Project Working Directory Or Simply Add a New Path in the Menu Under "Preferences > Files > Texture Paths".
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