
Concrete Shader_095
3docean
[1 High-Definition and Procedural Based Shader] The shader consists of 6 maps: 1 Color map/Specular Color 1 Diffusion map 1 Reflection map 1 Bump map 1 Displacement map Seamless 4096*4096 tif images and c4d file (R15) are provided. Maps can be layered with procedural effects to achieve a wide range of visual possibilities. These maps can also be used with any software that supports Displacement Maps. To render the shader, use matprev_env.hdr from the c4d material preview folder. The shader includes IBL, GI and AO Render options. Six lighting presets are available: Concrete Polish_095 NatLum Concrete Unpolish_095 NatLum Concrete Varnish_095 NatLum Concrete Polish_095 ArtLum Concrete Unpolish_095 ArtLum Concrete Varnish_095 ArtLum
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