Concrete Shader 093 Texture
cgtrader
[1 Procedural and Bitmap-Based Shader]\n\nThe shader utilizes 1 color map/specular color, 1 diffusion map, 1 reflection map, 1 bump map, and 1 displacement map.\n\nSeamless 4096*4096 TIFF images and C4D file (R15) are provided for each map. These maps can be layered with procedural effects.\nThe shader supports Displacement Maps and can be used with any soft application that accepts this feature.\n\nRendering is facilitated by matprev_env.hdr from the C4D material preview folder. IBL, GI, and AO Render options are also available.\n\nTexture variants include Concrete Polish_093 NatLum, Concrete Unpolish_093 NatLum, Concrete Varnish_093 NatLum, Concrete Polish_093 ArtLum, Concrete Unpolish_093 ArtLum, and Concrete Varnish_093 ArtLum.
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