Concrete Shader_080
3docean
1 Bitmap and Procedural Based Shader Color Map/Specular Color Diffusion Map Reflection Map Bump Map Displacement Map Seamless 4096*4096 Tif Images and C4D File (R15) Maps Can Be Layered with Procedural Effects Maps Can Be Used with Any Soft Supporting Displacement Maps Render with MatPrev_Env.hdr from C4D Material Preview Folder IBL, GI, and AO Render Concrete Polish_080 Natural Light Concrete Unpolish_080 Natural Light Concrete Varnish_080 Natural Light Concrete Polish_080 Artificial Light Concrete Unpolish_080 Artificial Light Concrete Varnish_080 Artificial Light
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