
Concrete Shader_073
3docean
1 Bitmap and Procedural Based Shader 1 Color map/Specular Color is applied 1 Diffusion map creates texture 1 Reflection map adds shine 1 Bump map creates depth 1 Displacement map alters shape Seamless 4096*4096 tif images and c4d file (R15) are provided Map can be layered with procedural effects to create unique textures Map can be used with any Soft software supporting Displacement Map technology Render with matprev_env.hdr from c4d materialpreview folder for optimal results IBL, GI and AO Render techniques are utilized Concrete Polish_073 NatLum options include a range of styles Concrete Unpolish_073 NatLum offers alternative looks Concrete Varnish_073 NatLum provides glossy finishes Concrete Polish_073 ArtLum features artistic flair Concrete Unpolish_073 ArtLum showcases rough textures Concrete Varnish_073 ArtLum highlights creative designs
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