Concrete Shader_071

Concrete Shader_071

3docean

1 Bitmap and Procedural Based Shader 1 Color map/Specular Color, 1 Diffusion map, 1 Reflection map, 1 Bump map, 1 Displacement map Seamless 4096*4096 tif images and c4d file (R15) are available Map can be layered with procedural effects to create unique results Map can be used with any Software that supports Displacement Map Render with matprev_env.hdr from c4d materialpreview folder for optimal performance IBL, GI and AO Render methods are supported Concrete surfaces include options such as Concrete Polish_071 NatLum, Concrete Unpolish_071 NatLum, Concrete Varnish_071 NatLum, Concrete Polish_071 ArtLum, Concrete Unpolish_071 ArtLum, Concrete Varnish_071 ArtLum

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