
Concrete Shader_058
3docean
Bitmap and Procedural Based Shader Color map/Specular Color: 1 Diffusion map: 1 Reflection map: 1 Bump map: 1 Displacement map: 1 Seamless 4096*4096 tif images and c4d file (R15) are available for use. Map can be layered with procedural effects to create unique results. Map can be used with any software supporting Displacement Map technology. Render with matprev_env.hdr from c4d materialpreview folder for optimal results. IBL, GI, and AO Render options are available for advanced lighting control. Concrete Polish_058 NatLum Concrete Unpolish_058 NatLum Concrete Varnish_058 NatLum Concrete Polish_058 ArtLum Concrete Unpolish_058 ArtLum Concrete Varnish_058 ArtLum
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