
Concrete Shader_055
3docean
1 Bitmap and Procedural Based Shader Color Maps/Specular Colors, Diffusion Maps, Reflection Maps, Bump Maps, Displacement Maps Seamless 4096*4096 Tif Images and C4D Files (R15) Maps can be Layered with Procedural Effects Maps can be Used with Any Software Supporting Displacement Maps Render with Matprev_Env.Hdr from C4D Material Preview Folder IBL, GI, and AO Render Concrete Polish 055 Natural Lum Concrete Unpolish 055 Natural Lum Concrete Varnish 055 Natural Lum Concrete Polish 055 Artistic Lum Concrete Unpolish 055 Artistic Lum Concrete Varnish 055 Artistic Lum
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