Concrete Shader 050 Texture

Concrete Shader 050 Texture

cgtrader

1 Shader, 6 Textures and Procedural Effects 1. Color Map: Define Specular Appearance 2. Diffusion Map: Simulate Material Translucency 3. Reflection Map: Mirror Real World Reflections 4. Bump Map: Introduce Texture with Discrepancies 5. Displacement Map: Shift Geometry, Enabling Unique Textures 6. Seamless Image Set: 4096*4096 TIFF Files for Perfect Tiling Software Compatibility: * Compatible with C4D Software (Version R15 and Later) * Can be Combined with Any Displacement-Supporting Rendering Engine Render Settings: Use "matprev_env.hdr" file from C4D's Material Preview folder Ensure Optimal Quality by Enabling IBL, GI and AO rendering Texture Variations: * Polished Concrete (050 NatLum) * Unpolished Concrete (050 NatLum) * Varnished Concrete (050 NatLum) * Articulated Polish (050 ArtLum) * Articulated Unpolish (050 ArtLum) * Varnished Concrete (050 ArtLum)

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