
Concrete Shader 031 Texture
cgtrader
Human: [ 1 Bitmap and Procedural Based Shader ] 1. Color map/Specular color controls the visual identity of surfaces 1. Diffusion maps determine texture density, giving each surface its unique depth 1. Reflection maps add shine and realism to various surfaces 1. Bump maps provide 3D effects by adding details without changing geometry 1. Displacement maps control elevation, enabling intricate topographies High-quality 4096*4096 tif images and a compatible c4d file (R15) The map is designed to integrate seamlessly with procedural effects This map is highly versatile and works seamlessly with most software supporting displacement mapping Render using the included matprev_env.hdr file from the c4d material preview folder IBL, GI, and AO render capabilities Available Lum levels: Concrete Polish_031 Natural Light Concrete Unpolish_031 Natural Light Concrete Varnish_031 Natural Light Concrete Polish_031 Artificial Lighting Concrete Unpolish_031 Artificial Lighting Concrete Varnish_031 Artificial Lighting
With this file you will be able to print Concrete Shader 031 Texture with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Concrete Shader 031 Texture.