Concrete Shader_031

Concrete Shader_031

3docean

[ 1 Bitmap and Procedural Based Shader ] Color map/Specular color, diffusion map, reflection map, bump map, displacement map Seamless 4096*4096 tif images and c4d file (R15) Map can be layered with procedural effects Map can be used with any software supporting Displacement Map Render with matprev_env.hdr from c4d material preview folder IBL, GI and AO render Concrete polish 031 Natural Lumination Concrete unpolish 031 Natural Lumination Concrete varnish 031 Natural Lumination Concrete polish 031 Artistic Lumination Concrete unpolish 031 Artistic Lumination Concrete varnish 031 Artistic Lumination

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