
Concrete Shader 016 Texture
cgtrader
One bitmap and one procedural based shader. 1 Color map/Specular Color 1 Diffusion map 1 Reflection map 1 Bump map 1 Displacement map Seamless 4096*4096 tif images and c4d file (R15) Maps can be layered with procedural effects. Maps can be used with any Soft that supports Displacement Maps. Render with matprev_env.hdr from the c4d material preview folder. IBL, GI and AO render Concrete Polish_016 NatLum Concrete Unpolish_016 NatLum Concrete Varnish_016 NatLum Concrete Polish_016 ArtLum Concrete Unpolish_016 ArtLum Concrete Varnish_016 ArtLum
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