Concrete Shader 015 Texture

Concrete Shader 015 Texture

cgtrader

Here's a 1 bitmap and procedural based shader for creating realistic concrete textures. The shader includes the following layers: 1. Color map/Specular Color 1. Diffusion map 1. Reflection map 1. Bump map 1. Displacement map The seamless 4096*4096 tif images and c4d file (R15) can be used to create realistic concrete textures, and they can be layered with procedural effects for even more realism. The shader is compatible with any software that supports displacement maps. To render the texture, use matprev_env.hdr from the c4d material preview folder. This will give you accurate lighting, global illumination, and ambient occlusion. The shader includes six different textures: Concrete Polish_015 NatLum, Concrete Unpolish_015 NatLum, Concrete Varnish_015 NatLum, Concrete Polish_015 ArtLum, Concrete Unpolish_015 ArtLum, and Concrete Varnish_015 ArtLum. These textures can be used to create realistic concrete materials with a variety of different lighting conditions. Users can combine these textures with other effects, such as procedural mapping, to create even more complex and realistic concrete materials.

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With this file you will be able to print Concrete Shader 015 Texture with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Concrete Shader 015 Texture.