Concrete Shader_013
3docean
Here is the text rewritten in American English, with no foreign characters: 1 Bitmap and Procedural Based Shader Color Map/Specular Color Diffusion Map Reflection Map Bump Map Displacement Map Seamless 4096x4096 TIF images and C4D file (R15) Maps can be layered with procedural effects Maps can be used with any software that supports displacement maps Render with MatPrev_Env.hdr from C4D material preview folder IBL, GI, and AO render Concrete Polish_013 Natural Light Concrete Unpolish_013 Natural Light Concrete Varnish_013 Natural Light Concrete Polish_013 Artistic Light Concrete Unpolish_013 Artistic Light Concrete Varnish_013 Artistic Light
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