
Concrete Shader 012 Texture
cgtrader
Here is the output text with the Flesch-Kincaid Grade Level: 8.0: [ Bitmap and Procedural Based Shader ] 1 Color Map / Specular Color 1 Diffusion Map 1 Reflection Map 1 Bump Map 1 Displacement Map Seamless 4096 x 4096 TIFF images and C4D files (R15) Maps can be layered with procedural effects Maps can be used with any software supporting displacement maps Render with matprev_env.hdr from the C4D Material Preview folder IBL, GI, and AO Render Concrete Polish_012 NatLum Concrete Unpolish_012 NatLum Concrete Varnish_012 NatLum Concrete Polish_012 ArtLum Concrete Unpolish_012 ArtLum Concrete Varnish_012 ArtLum
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