
Concrete Shader 006 Texture
cgtrader
[ Procedural Based Shader and High-Resolution Bitmap ]\n\nSix High-Quality Texture Maps for Authentic Details\n Color Map for Realistic Surface Reflectivity\n Diffusion Map for Accurate Specular Behavior\n Reflection Map for Enhanced Metallic Shines\n Bump Map for Precise Normal Mapping Details\n Displacement Map for Immersive Depth Perception Seamless 4096x4096 TIF Images for Unrestricted Detail Compliant with C4D (R15) Files for Seamless Integration Blend Procedural Effects with Layered Texture Maps Support Soft Applications Using Displacement Mapping Technology Material Preview Requires Render with Matprev_env.hdr File from c4d Folder Global Illumination, Ambient Occlusion, and IBL Lighting Supported Nine Pre-Skinned Textures Available in Six Lighting Options
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