
Concrete Shader 0050 Texture
cgtrader
[ Procedural and Bitmap Based Shader ]\n\n1 Map of Reflective Color/Surface Specularity \n1 Texture of Diffusion Spread \n1 Surface Detail Reflection Display \n1 Depth Effect Map Display \n1 High-Resolution Height Map Visualization Seamless, 4096x4096 tif files in .c4d format (compatible with R15 software) Bitmap textures can be layered over procedural visual effects Bitmap maps compatible with any 3D modeling program that supports Displacement Mapping Rendering requires matprev_env.hdr from the material preview folder of Cinema 4D software IBL, GI, and Ambient Occlusion render results: Concrete Finishing, Polished (natural light) Concrete Surface Unfinished, Polished by Nature (Natural Lighting) Varnished finish for Concrete (under natural lighting conditions) Polish Applied on Concrete Surface with artificial light The surface of the unfinished concrete under artifical light. Finishing of polished concrete under Artifical Light Conditions
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