
Concrete Shader 0043 Texture
cgtrader
[ Procedural and Bitmap-Based Shader Model ]\n\n1 Primary Color Gradient/Shininess Control\n1 Detail Map/Diffusion Profile\n1 Surface Reflection Layer\n1 Micro-Detail/Height Map\n1 Geometric Displacement Map\n\nSeamless, High-Resolution 4096x4096 TIFF Images and Native Cinema4D File (R15) Format Compatible\nMap Can Be Dynamically Layered with Advanced Procedural Effects and Adjustments\nMap Is Fully Compliant With Most Graphics Cards Supporting Displacement Mapping Capabilities\n\nRender Output Demonstrated Using a Sample HDR Image From the Cinema4D Material Preview Folder\n\ndirectional, global Illumination (GI) and Ambient Occlusion (AO) Render Options Included\n\nLighting Models:\n 1. Enhanced Physical Model: Concrete Polish (NatLum) 2. Simulated Realism: Concrete Unpolished Surface (NatLum) 3. High-Low Dynamic Rendering: Concrete Varnish Effect (NatLum) 4. Advanced Lighting Algorithm: Concrete Polished with Enhanced Realism (ArtLum) 5. Highly Detailed Simulations: Concrete Unpolished Surface with Enhanced Realism (ArtLum) 6. Advanced Visual Representation: Concrete Varnish Effect with Artistic Realism (ArtLum)
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