
Concrete Shader_0039
3docean
1 Procedural Based Shader and 1 Bitmap Shader The shader includes: 1 Color map/Specular Color 1 Diffusion map 1 Reflection map 1 Bump map 1 Displacement map Seamless 4096*4096 tif images and c4d file (R15) are provided. Maps can be layered with procedural effects. Maps can be used with any Soft that supports Displacement Map. Render with matprev_env.hdr from c4d materialpreview folder is required. IBL, GI and AO Render are enabled. The shader includes: Concrete Polish_0039 NatLum Concrete Unpolish_0039 NatLum Concrete Varnish_0039 NatLum Concrete Polish_0039 ArtLum Concrete Unpolish_0039 ArtLum Concrete Varnish_0039 ArtLum
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