Concrete Shader_0026

Concrete Shader_0026

3docean

[ 1 Bitmap and Procedural Based Shader ] The shader features six distinctive maps: Color map/Specular Color, Diffusion map, Reflection map, Bump map, and Displacement map. Seamless images in TIF format with a resolution of 4096*4096 pixels are included, as well as C4D file (R15). These maps can be layered with procedural effects to create unique results. The shader is compatible with any software that supports displacement mapping. It can be used with various materials and textures. To render the shader, use the matprev_env.hdr file from the C4D material preview folder. This will allow for accurate IBL, GI, and AO rendering. The shader includes six different lighting setups: Concrete Polish_0026 NatLum Concrete Unpolish_0026 NatLum Concrete Varnish_0026 NatLum Concrete Polish_0026 ArtLum Concrete Unpolish_0026 ArtLum Concrete Varnish_0026 ArtLum

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