Concrete Shader_0013

Concrete Shader_0013

3docean

1 Bitmap and Procedural Based Shader Color map/specular color, diffusion map, reflection map, bump map, displacement map Seamless 4096*4096 tif images and c4d file (r15) Maps can be layered with procedural effects Maps can be used with any software supporting displacement maps Render with matprev_env.hdr from c4d material preview folder IBL, GI and AO render Concrete polish_0013 natural light Concrete unpolish_0013 natural light Concrete varnish_0013 natural light Concrete polish_0013 artistic light Concrete unpolish_0013 artistic light Concrete varnish_0013 artistic light

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