Concrete Shader_0008

Concrete Shader_0008

3docean

[1 Procedural and Bitmap Based Shader] 1. Color Map/Specular Color 1. Diffusion Map 1. Reflection Map 1. Bump Map 1. Displacement Map Seamless 4096*4096 tif images and c4d file (R15) are available. These maps can be layered with procedural effects to create unique visuals. They can also be used with any software that supports displacement mapping. To render, use matprev_env.hdr from the c4d material preview folder. IBL, GI, and AO renders are supported. Material Options: Concrete Polish_0008 NatLum Concrete Unpolish_0008 NatLum Concrete Varnish_0008 NatLum Concrete Polish_0008 ArtLum Concrete Unpolish_0008 ArtLum Concrete Varnish_0008 ArtLum

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