CONCEPT car R21 flying vehicle 3D model

CONCEPT car R21 flying vehicle 3D model

cgtrader

This concept car R21 is a one-of-a-kind creation, crafted entirely by me with a distinctive design that sets it apart from other vehicles. Rest assured, you won't have to worry about any random car company claiming ownership or intellectual property rights because of similarities with their own designs. The R21 can seamlessly transition between driving and flying modes, thanks to its advanced nozzles strategically positioned on the rear, wheels, and below the vehicle. When in hoovering mode (as seen in picture 1), the wheels can be lowered for added stability, or turned in any direction for smooth navigation. Meanwhile, the doors swing open with ease, allowing you to access the interior. The steering wheel can be adjusted, and the wheels can be rotated for optimal driving or hovering performance. Every component of this car is meticulously rigged (as demonstrated in picture 4), ensuring a realistic and immersive experience. You'll find all the necessary files available as fbx, obj, and blender (.blend) formats, making it easy to import into your preferred 3D software package. The texture maps for the car's exterior, including its tires, have been carefully crafted using PBR (Physically-Based Rendering) techniques and tested in 3D Coat (as seen in picture 2). Additionally, a test was conducted in Unreal Engine to verify that the materials version of the car has accurate scaling when imported into a UE4 scene. Some textures were even applied within the blender file itself, such as the steering wheel and LowPoly wheels. However, please note that I was unable to fully test the PBR textures on other mesh parts like doors due to time constraints and my current expertise level in applying various textures within Unreal Engine and Blender. Details: * The entire collection of 150 files (fbx, obj, pbr-textures, etc.) is conveniently archived in a single .rar file. * Each part features UV mapping for seamless texture application. * Texture resolutions range from 8192x8192 for the body and wheels to 4096x4096 for doors and body glass, with the steering wheel boasting a resolution of 1024x1024. * Emissive rear, front, and side lights are included for added realism. * The critical components (wheels, steering, doors) are meticulously rigged, making it easier to animate or use the car in games. * The mesh consists of approximately 92,000 quads, ensuring a smooth and optimized model. You'll find two versions of wheels available: LowPoly with PBR textures, LowPoly with materials, and HighPoly with materials. The stylish interior is also offered as both material and PBR-textured versions. With its unique design, you can be confident that it won't be mistaken for someone else's intellectual property. The model is subdivision-ready, allowing you to easily apply SubD-0 or SubD-1 settings for varying levels of polygon density. The textures will work seamlessly on both settings, but I highly recommend using SubD-1 for a smoother appearance. For added convenience, each car part is available as separate fbx/obj files (wheels, doors, body, glass, steering wheel), making it easy to import into different 3D software packages. The car has been scaled to comfortably accommodate a sitting tall 1.8m man inside. If you have any questions or concerns, please don't hesitate to reach out via email at info@juergenrau.com, using the subject line "request." You can also find my contact information on my personal website: www.juergenrau.com

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