Columbus 3D model
cgtrader
SCENE INFORMATION The area encompasses 50 kilometers in diameter, measured in two dimensions. Utilizing OpenStreetMap (OSM) data, this digital landscape was constructed for compatibility with 3ds Max and V-Ray Next software configurations. Images generated within the scene were processed using V-Ray Next's rendering capabilities. Users employing older iterations of V-Ray may encounter varied results when utilizing this asset, despite being optimized for use in conjunction with these specifications. The accompanying preview images serve as visual outputs, rather than screenshots, providing an at-a-glance glimpse into the scene's architectural composition and layout. The designated system unit of measurement employed within the asset is centimeters. Real-world scale informs the design and placement of individual components throughout the scene, resulting in a visually realistic representation of a specific geographic area. A selection of export formats are available for the user to leverage (collapsed mesh configurations included). Individuals seeking additional support or assistance can engage with support staff directly to address any questions or concerns they may have. DISCLAIMER The asset is specifically tailored for utilization within 3ds Max, working in tandem with V-Ray Next software configurations. Materials incorporated throughout the scene adhere to V-Ray standards and protocols, providing users with streamlined integration options. Lighting elements also conform to V-Ray's specifications, eliminating potential complications arising from software disparities. Material settings generated by V-Ray may fail to translate correctly into export formats, leading to discrepancies between rendered images and actual asset appearance. Support staff can offer limited assistance in configuring these materials for other rendering applications, however comprehensive solutions are not guaranteed. Utilizing this asset with dissimilar software configurations or renderers is explicitly outside the scope of artist support, as a direct result of differing performance capabilities. GEOMETRY Individual elements within the scene's structure have been collapsed into single entities, minimizing complexity and improving workflow efficiency. Elements have been carefully organized according to a defined layering system (highway, rail, buildings, water), facilitating intuitive navigation through the scene. Some buildings/houses remain omitted due to import restrictions imposed by the source data or an absence of relevant OpenStreetMap information. To clarify this omission, reference is made to accompanying preview images depicting the model's overall area and layer-based structure. The inclusion of significant architectural features, landmarks and natural scenery is subject to specific OSM data constraints and import requirements, affecting model depth and accuracy. This digital representation lacks vertical dimensions (no height information), functioning as a two-dimensional approximation rather than an exact recreation of real-world geographic space. Trees incorporated within the scene yield 9555520 polygon count, complemented by 4837482 vertex data points; these structures are represented as cubic boxes in their raw form, stripped of finer details or textures. All elements and assets exist at an established origin point (V-Ray plane), positioned at coordinates 0,0,0 within the digital space. This plane will be automatically discarded during exportation processes, as per artist specifications. MATERIALS Materials deployed throughout this scene conform to V-Ray material settings protocols and standards, ensuring compatibility across supported configurations. Maps, textures, and color swatches are stored separately in a single zip file, eliminating the need for complex asset organization within user libraries or project folders. Unwrapping is explicitly bypassed in favor of utilizing pre-applied UVW Map Modifiers for efficient texture assignment. LIGHT SETUP Natural illumination sources have been carefully simulated through V-Ray sun and sky configurations, resulting in photorealistic representation of time-of-day scenarios across a diverse array of environments. During rendering processes, the scene has consistently employed Linear Workflow protocols to refine color palettes and enhance contrast, achieving a realistic overall appearance. FORMAT Supported export formats include (though are not limited to): 3ds Max 2017 specifications, ensuring maximum backwards-compatibility from as early as version 2020 of the 3ds Max suite. Users also have the option to save the scene in either FBX or OBJ format for flexibility and universal compatibility across multiple software configurations and platforms. ADDITIONAL INFORMATION If specific file formats prove confusing or troublesome during exportation, please don't hesitate to reach out directly to support personnel for one-on-one guidance and clarification. For further examples of similarly-detailed, high-resolution 3D models suitable for a wide variety of project applications, explore my curated online catalog. A sincere appreciation for your review would be greatly appreciated if you're satisfied with this digital landscape. To reiterate, the nature of this asset is inherently synthetic, serving as a digitally-generated representation rather than a real-world reproduction or object in its own right.
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