Colt Anaconda Low-poly  3D model

Colt Anaconda Low-poly 3D model

cgtrader

In this project, a low-poly 3D model was decimated using Zbrush and then textured and rendered in Substance Painter. Preview images were produced with the Iray renderer. The Maya binary file (mb) from 2016, as well as .fbx and .obj formats, are included. Additionally, there are three types of basic texture maps exported from Substance Painter: AO, curvature, and id. Normal_base, position, thickness, world_space_normal, roughness, metallic, and height are also provided. All textures are named and stored in a rar archive that is included with the product.

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