Cologne Germany 3D model
cgtrader
SCENE INFORMATION The scene measures a large area of 50 by 50 kilometers squared. This 3D environment utilizes OSM data, the open source mapping system, to provide accurate and realistic representations of the surroundings. The entire scene is designed for seamless integration with Autodesk's industry standard software program, 3ds Max, in combination with V-Ray Next, the next generation of their powerful rendering toolset. High quality images were created utilizing the full potential of V-Ray Next to produce visually stunning and immersive results. Users of older versions may be able to incorporate this asset, but results are not guaranteed due to software limitations. All preview images displayed represent actual render outputs, not photorealistic composites. A consistent unit system is maintained across the scene with centimeters used as the default metric for accurate measurement. Assets and features can also take full advantage of real world scaling, providing for easier manipulation and simulation. For users looking to incorporate collapsed meshes into their projects, this asset will prove extremely versatile. In fact, a wide range of export formats are available in such scenarios, all capable of delivering impressive results when optimized. In the event further assistance or clarification is required with this scene or related components, we kindly recommend reaching out directly to our support staff. DISCLAIMER By design, this 3D asset is crafted specifically for compatibility and use within Autodesk's 3ds Max software application utilizing V-Ray, taking full advantage of all that this popular duo has to offer in the realm of modeling and lighting. In accordance with industry standards and requirements, each material created for the model in question utilizes V-Ray's vast library of capabilities. This results in truly lifelike renderings and textures. Each light source, equally so, benefits from the integration with these highly acclaimed tools. For those using export formats not native to 3ds Max, or who may require additional software solutions that can take advantage of V-Ray material settings without complications or conflicts, be advised that support from this artist cannot be provided. It should come as no surprise that results, in any given instance, can indeed vary significantly across multiple applications. Those familiar with different rendering engines will find the V-Ray-specific features to greatly differ. Ultimately, users requiring a high level of functionality, particularly concerning lighting effects and simulation techniques within export formats, would be well advised to explore alternative tools or software programs. GEOMETRY Within this 3D scene is presented a highly organized structure utilizing layering, resulting in easy access and efficient navigation through the multitude of various elements. For your convenience, please refer to accompanying preview images displaying detailed views of how different elements are divided into corresponding categories (such as roads, buildings etc.) within this layer system. As expected with OSM data integration limitations do apply when importing large amounts of information, especially so concerning complete housing models due to imposed restrictions. Preview images also include coverage details of such regions to clarify the situation further. One particular element you will find under close inspection is the treatment of landmarks which have not been fully modeled or detailed - their level of realism relies exclusively on actual OSM data used in creating them. One final detail regarding geometry, and by design of the model, a flat plain without elevation data forms its base foundation. Information detailing specific numbers (Polycounts & Vertices) related to trees is as follows: 1780240 total faces 934626 total vertices Further investigation shows that each individual tree structure has been treated like any other standard 3d object and will render in its own specified manner, based upon their predefined characteristics set by their respective object properties. Additionally it's worth noting all components including the many different forms of vegetation can be viewed on an entirely empty V-Ray plane located at coordinates (0, 0, 0), which itself is also set to exclude all export. MATERIALS To better help you navigate and customize this extensive collection, materials for your 3D scene are organized within easily accessible archive zip file folders containing every possible texture, along with an array of additional details. Material handling specifics are as follows: The assets utilizes V-Ray's unique properties which will ensure maximum accuracy and photorealism to even the most precise visual detail. All UVW coordinates have been pre applied using V-Ray’s map modifier feature resulting in flawless and optimal textures across all elements. For best results it is advised to un unwrap prior application, this has been handled and taken care of. LIGHT SETUP A crucial part of creating photorealistic images starts with choosing a solid base for rendering the entire scene. A highly reliable option is to make use of the standard VRAY sun and sky components, resulting in an ideal starting point when beginning to develop high quality render outputs. Furthermore the 3d environment has been created using a very effective linear workflow system which results in better representation and more efficient workflow between various components. FORMAT Below you will find a selection of commonly supported formats that may be suitable for rendering out scenes such as this one. For seamless compatibility, files have also been optimized for the widely used FBX (File-based exchange) and OBJ file types respectively, offering numerous potential applications in diverse fields of 3D animation. ADDITIONAL INFORMATION If there's any question or further clarification required when handling these assets, or if perhaps you need support for different rendering engines that might differ significantly from this particular application suite provided, it would be highly beneficial to get in touch with our team directly and let us know exactly how we can best help address your questions. Lastly, by looking at the comprehensive product offering available across the board within the artist’s store catalog one will notice numerous other models waiting eagerly to be applied, these come fully equipped and are guaranteed for precision realism that surpasses any expectations. A final request – since your feedback directly benefits me - I would like to thank each user by respectfully requesting you kindly rate this model once your project is completed.
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