
Coffee table LOTUS houses the world 3D model
cgtrader
This 3D model was originally created using Sketchup 8 and then converted into every other 3D format. Its native format is .skp, and its 3ds Max scene utilizes 3ds Max 2016. The Vray rendering software, version 3.00, powers the CATALOGUE 2015 design reference 146737 Dimensions: Height - 27 cm x Length - 160 cm x Depth - 70 cm Weighs - 40 kg Constructed from a large tray fashioned from recycled elm wood, this coffee table crafts an authentic and cozy atmosphere within any living room. You can combine it with small colored ottomans to evoke a sense of zen bohemian charm. The design detail: its curved legs add an exotic note. It's guaranteed to delight: the model reveals its very raw essence through irregularities inherent in the recycled wood itself. This handcrafted wooden coffee table with Aspen has identical specs: Dimensions: H 27 cm x L 160 cm x D 70 cm Weighs - 40 kg You will be enamored of: Its distinct spirit unveiling raw textures native to natural elements. Catalog Reference Number - Ref 146737 Pricing is at €599.90 Polygons present: 258 To retrieve embedded texture maps in your .skp file, You needn't bother purchasing the most current version of any given software mentioned, for its capabilities can easily handle the task using Sketchup or trial versions: you merely have to extract these maps with one easy move: Go straight to File-> Export- 2D Graphic- Options- select preferred graphic type. The texture maps are there - no problem! This same principle holds when choosing other options: If you're using Sketchup, You simply follow the exact same path in its menus (File ->Export) as well, so all will remain just like you first opened it up. You must open up your exported COLLADA file and look through these files - then they should pop out to you right away Or if that fails use the other approach, export directly: Sketchup has an Export texture maps checkbox which is turned on. If using a Mac go in preferences. On your exported file click "Get Information", or Right Click > properties> go through the files list, locate textures (there they are) Then just click on them and you've got the exact copy of your chosen model with embedded maps already made in C4D: You may wish to simply open the image - that way, any exported material is also displayed correctly. Once again - just do this by selecting "import skp". In Rhinoceros 3D use file ->open then Importing will extract images in temp folders within your computer files To move those extracted maps from a temporary directory where they automatically are generated after extracting - just click copy and save the selected materials, wherever you'd like to!
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