
Coffee table Dkal pink houses the world 3D model
cgtrader
This 3D model was originally crafted using Sketchup 8 before being converted into numerous other formats for greater versatility. The native format is .skp, while 3dsmax scenes are optimized for compatibility with 3ds Max 2016 and rendered with the powerful Vray 3.00 engine. PRODUCT CODE 147018 Measuring Dimensions: H 41 cm x W 40 cm x D 40 cm, this stunning rose coffee table exudes vintage charm and will be a striking addition to your living room's décor. Suitable for small spaces, this beautifully crafted wooden coffee table can easily be paired with other diminutive tables in the same elegant style. A unique touch is provided by the tip of the natural wood feet, which perfectly contrasts with the bright pink hue. We recommend pairing it with an object that reflects your personal taste to elevate its aesthetic appeal. This charming coffee table comes in multiple colors for your convenience. Product Reference Number: 147018 Price: €29.99 Polygon count: 1,199 Textures can be located within the .skp file. Obtaining Textures from a .skp File: For individuals equipped with these software tools, the process is simplified and guided below. Sketchup (Completely Free): To extract images, go to 'File' > 'Export' > '2D Graphic - drop down option'. Choose your desired image format for export. Alternatively, Open 'File -> Export -> 3D Model.' Export as a COLLADA File (*.dae) file. Ensure that the checkbox 'Export Texture Maps is checked in Options. Navigate to the exported file location and search for the folder with the exported filename, containing all of the textures. C4D (Even a Trial Version is Sufficient): Importing .skp into C4D generates an automatically created folder containing textures adjacent to the .skp file. 3ds Max: When you import the .skp file into 3ds Max, it stores texture files in '...\3dsMaxScene\Assets\Images.' Alternatively, Export as a FBX File with Embedded Media option selected in export settings, and the texture folder is created together with the FBX file. Rhinoceros 3D (Even a Trial Version Will Suffice): Import the .skp file into Rhinoceros 3D. Navigate to Panels > Material Editor. Choose any material that features a texture. Select the Texture name in Textures Section and click on three dots, and it now displays all of the textures, stored in '\AppDataLocal\Temp\embedded_files directory. Free to Copy and Paste: Copy or paste the desired texture into your preferred folder for seamless use
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