Coffee Grinder by Tommy
grabcad
Decided to disassemble my trusty hand coffee grinder and model its intricate components in SolidWorks, resulting in a more complex assortment of parts than I initially anticipated. Finished the project with an impressive animation created using Unreal Engine - don't miss out on that! For easy reference, I've included a downloadable part file from SolidWorks 2019 as well as STEP files for those who want to get up close and personal. Additional connections can be found at the following links: https://www.linkedin.com/in/tommy-mueller-3d/ and http://pdxeffects.com.
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