
Coffee Canister 3D model
cgtrader
A kitchen staple awaits in this coffee canister, designed to seamlessly integrate into any kitchen's style - from vintage charm to sleek modernity. As a bonus, this versatile container comes in four additional colors: baby blue, black, white, and red. It also features an extra ground coffee mesh for when you want to pour coffee directly into the canister without removing the lid. Key Features: * Includes the canister along with a removable lid * Offers optional use of the included ground coffee mesh * Available in four colors: baby blue, black, white, and red * Colors come with fully unwrapped UV textures for easy rendering * Real-world size (13.4cm x 13.4cm x 18.06cm) * Base mesh with ground coffee mesh contains 3,284 quads (6,508 triangles) * Base mesh without ground coffee mesh contains 3,252 quads (6,452 triangles) * Subdivided mesh with ground coffee mesh features 39,352 quads (78,684 triangles) * Subdivided mesh without ground coffee mesh has 31,672 quads (63,324 triangles) * No plugins are required for rendering or use * All objects, materials, and textures have clear and logical names for easy reference * Scene hierarchy is neatly organized for quick access * Both the lid and canister share the same material and textures for fast color switching * All textures for the canister mesh are contained within one material graph in Blender. To change colors, simply connect your desired base color texture to the base color input. * The provided Blender file includes the model, camera, and lighting setup used for the product thumbnail * FBX, OBJ, DAE, and Unreal Engine 4 formats come with an ambient occlusion map * Units: Metres * Kitchen scene not included * File Formats: + Blender (native) + FBX + OBJ + Unreal Engine 4 + Collada DAE * Textures: + Canister_BaseColour_Coffee_Red.png (4096x4096) + Canister_BaseColour_Coffee_BabyBlue.png (4096x4096) + Canister_BaseColour_Coffee_Black.png (4096x4096) + Canister_BaseColour_Coffee_White.png (4096x4096) + Canister_Metallic.png (4096x4096) + Canister_Roughness.png (4096x4096) + Canister_AO.png (4096x4096) for game engine use * Additional Notes: + Further material configuration may be needed for FBX, OBJ, and DAE formats as the material will not be properly configured upon import. Texture names have been clearly labeled to facilitate quick material setup
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