Coconut Palm Tree 16245 Low-poly  3D model

Coconut Palm Tree 16245 Low-poly 3D model

cgtrader

Cocos nucifera, commonly referred to as the Coconut Palm Tree, has been cultivated and put to practical use for a very long time in virtually every tropical location all over the world. It is most widely found in southern Asia and eastwards towards the islands of the central Pacific Ocean. The tree was introduced to the western coast of northern South America and the eastern coast as far as central Africa. This model has been created specifically with game integration in mind, boasting a unique material including textures designed for PBR rendering. The model comes complete with four LODs (levels of detail) plus an object used for collision detection. Users can easily incorporate the model into Unity or Unreal Engine by utilizing the FBX files, which also include rigging and animation data. The included animation boasts 250 frames' worth of cyclic movement. Originally crafted using Blender 2.79 This is a low-poly, game-ready model designed specifically for smooth integration into a variety of digital environments. SPECIFICATIONS The following features make this model particularly suitable for various gaming scenarios: * Number of objects: 5 * Levels of detail: LOD0 to LOD3 * Maximum number of polygons: 2658 * Uv coordinates included: Two (UV0, used for materials; UV1, not overlapped for light-maps) * Presence of a collision box: Yes (in the form of a UCX object) * Animatability: Yes (LOD0 and LOD1 can be animated) * Subdivision compatibility: Yes * Render engine compatibility: Cycles render (also compatible with Eevee) Level Of Detail Breakdown The model offers four levels of detail, which vary as follows: * LOD0: 2658 polygons * LOD1: 1176 polygons * LOD2: 628 polygons * LOD3: 462 polygons DETAILS Here are some additional specifications relevant to the model's design and implementation: * Tree height: 28 meters * Fruit present: Yes * Age represented: 100% * Health represented: 100% TEXTURES This model includes the following textures and materials, designed specifically for a more immersive gaming experience: * Materials included in scene: 2 (one material used for the palm tree and another for light-maps) * Texture sizes: 4K, 2K, and 1K * Included texture types: + Albedo map + Metallic map + Roughness map + Normal DirectX + Normal OpenGL + Height map + Opacity map All textures are in JPG and PNG formats. GENERAL This model adheres to real-world scale standards.

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