
Coco v0.4w WIP
thingiverse
DISCLAIMER: I DID NOT CREATE THIS MODEL. THE TALENTED ARTISTS AT BANDAI NAMCO STUDIOS DESERVE ALL CREDIT FOR THIS WORK. I TAKE NO CREDIT WHATSOEVER FOR THIS PROPERTY OF BANDAI NAMCO ENTERTAINMENT, WHICH IS USED WITHOUT PERMISSION. ---------------------------------------------------------------------------------------------------------------- source: Code Vein UPDATE: October 26, 2019 I'll keep it brief since Thingiverse is slow and unpredictable today. Remodeled her rear end, added a few more creases, and gave the back of her head more curvature so her hair can clip through easily. Rotated her into position, scaled her boots to z=0, and added depth to her hat tag... it should be printable now, but I still have some work left to do. This model is extremely time-consuming. The good news is that the hair is nearly complete; it just needs some edge creases. This is NOT PRINTABLE yet. I need to rotate the model upright, fix the crotch/butt crack, retouch some of her accessories, scale boots to z=0, and crease the trim on her legs, etc. Her "scout apron" (I'm not sure what it's called) will definitely have thin wall issues until I add more depth. And her head isn't round enough to clip through her hair, so resin printing is not recommended for now. Once completed, this model will have to be printed upside down with manual supports. I won't include all the accessories in the STL, but I'll leave them in the BLEND if you want to add them later. I've posted a 2xSS STL for now, which is already quite large. It should take me another week or two to finish properly. I'm still having issues posting screenshots to Thingiverse that aren't 4:3... I'll figure that out later.
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