Coaster Project
sketchfab
After playing Planet Coaster for the very first time, I decided to create a 3D model that pays homage to the game's thrilling world of roller coasters. Designed with precision and care, my model is meant to be rendered in Catmull-Clark, a technique that adds depth and complexity to its intricate details. Not only does it look impressive when viewed from afar, but it also boasts an uncanny resemblance to real-life faces, showcasing the versatility of this particular style. Throughout the process, I picked up some valuable insights about roller coaster wheels, learning what makes them tick and how they contribute to the overall excitement of these adrenaline-fueled attractions.
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