Clown 3D model

Clown 3D model

cgtrader

He has a rigged character with biped technology, and his facial expressions were mapped using Faceshift's naming conversion method. If you own a depth camera like Kinect, you'll be able to take advantage of live facial capture features. His character comes with 45 blend shapes, which were created by utilizing a Morpher modifier. In addition to that, the Skin, morpher, shell, and turbo smooth modifiers can be turned on and off. The scene itself has three main light sources: Key Light, fill light, and back light. An animation file is included for testing purposes. Inside this scene are four objects: character mesh, eye left, eye right, hair object, and 3 dummies. Notice that the hair object features a combination of hair and fur modifiers, both applied to its stuck.

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