Cloth Simulation
grabcad
This simulation displays fabric draping over a rigid object, illustrating wrinkles and layers interacting with a bowl. I created the components in SolidWorks, then exported them as OBJ files. Subsequently, I animated these elements using Blender. The quality of the animation significantly impacts rendering time; low-poly took approximately 10 minutes whereas high definition required over an hour.
Download Model from grabcad
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