
Closed beach umbrella 2 3D model
cgtrader
A closed beach umbrella 3D model, this is my second piece in a collection. The model contains three objects - base, pole, and umbrella, each with its unique, meaningful name. They are parented with non-overlapping UV layout maps for every object. The package includes material and PBR textures set, all production-ready. Quad geometries (no tris/ngons) with no poles have been used in the model's creation. It is easily customizable as it has UV unwrapped geometries, allowing you to create new textures or modify existing ones using the provided UV layout maps (in png format with alpha). The 3D model was made using Blender 3D 2.79 and Cycles materials before being exported as OBJ and FBX files. It also includes materials and textures created in Substance Painter, exportable for PBR, V-Ray, Unity, and Unreal. Promo images are available, including renders in Cycles (11+ images), wireframes, screenshots of the UV layout, and other UV layouts. The package includes formats like FBX, OBJ, BLEND with Cycles materials, and png files with alpha. The model features 3 meshes, 3 PBR materials, and a non-overlapping UV layout map provided in the package. PBR textures are made using Substance Painter at a resolution of 2048x2048. The model is polygonal with quads only (no tris/ngons), has 23706 vertices, and 23666 quad faces (equivalent to 47332 tris). The real-world dimensions are used in the scene, which is set to cm units in Blender 3D. The object has a uniform scale with applied scaling in Blender 3D. A PBR Multi-Engine Textures Pack is also included, featuring various textures for different rendering engines and game engines. The Cycles workflow for Blender 3D, Vray for 3DS Max, Unity 5 Standard Metallic, Unreal Engine 4, generic PBR Spec Gloss, and generic PBR Metal Rough workflows are all supported with the provided textures set. This allows users to customize or import the model directly into their preferred software or game engine. Please note that an HDR Environment Texture Image used in the main renderings is not included in the package.
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