
CLOCK BACK TIME houses the world 3D model
cgtrader
This 3D model was originally created with Sketchup 8 and then converted to every other 3D format. The native file type is .skp, but the 3ds Max scene is a 2016 version of 3ds Max, rendered using Vray 3.00 from 2014. Catalogue this time machine as you perceive it in its true form - a metal clock and glass device with nothing to hide. Watch the mechanical dance with fascinated awe at every industrial design detail. At 82 cm wide, this timekeeper will dominate a nice place in your home. Discover this modern grey-metallic clock even. Size: 82 cm H x 82 cm W x 9 cm D Weight: 9.38 Kg Price: € 129.90 Polygons: 463 The textures are stored in the .skp file. Find out how to extract them as follows. If you have any of these programs, it's a snap. Follow the steps outlined below: Sketchup (Free) Simply export an image from the File/Export/2d Graphic menu in whatever 2D file format you prefer. C4D (A trial version will suffice) Importing the .skp file automatically generates a folder with textures adjacent to it. 3ds Max The textures are stored when you import the .skp file into 3ds Max - they can be found at ..3dsMaxsceneassetsimages You can also export an fbx file, and choose 'embed media' as part of the process in the dialog window. This will automatically generate a folder with textures for easy use Rhinoceros 3D (A trial version will do) Import the .skp file, then open up the Material Editor Panels/Material editor) and pick any material that has texture on it Click on the name of the texture in the Textures section then on the three dots that appear. Now all the textures are visible - they'll be stored in ..AppDataLocalTempembedded_files Simply copy and paste them to a folder of your choice.
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