Claymore - Game Asset
sketchfab
I am crafting several weapon models for a game, each consisting of four distinct components that can be combined in various ways within the game's framework. So far, I have focused solely on creating the mesh and normals, while the textures will be handled by another team member as part of this project. This update builds upon the previous Claymore model, incorporating normals to enhance its overall appearance. The new design boasts a large, heavy blade that exerts significant force when striking targets.
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